It Started as a Meme Server

The Discord server started as a place to share memes about a specific niche of music production software. That's it. That was the whole premise. Someone made a channel called #serious-stuff as a joke, and then people started actually using it seriously, and then somehow, eight months later, the server released a collaborative EP that got written up in two music blogs and has 4,000 plays on Bandcamp.

I've been trying to figure out what made that happen, because most Discord servers don't make anything. Most Discord servers are graveyards of pinned messages and abandoned channels and a #general that went quiet in 2022.

Online community collaboration creative project

The Conditions That Made It Work

I talked to a few people from the server about this. The answers were pretty consistent, and also kind of boring in the best way.

First: there was a specific, weird shared interest. Not "music" — that's too broad. Not even "music production" — still too broad. It was a specific piece of software with a specific workflow that a specific kind of person uses. The shared interest was narrow enough that everyone in the server actually had something in common beyond just liking music.

Second: someone proposed a project with a deadline. Not a vague "we should make something someday" — an actual deadline. "We're releasing something in six weeks. Who's in?" About twelve people said yes. Eight of them actually contributed. The EP has eight tracks.

Third: the project had constraints. Each track had to be under three minutes. Each track had to use at least one sample from a shared sample pack they'd built together. Constraints are underrated. They make decisions for you so you don't have to make them yourself.

What Didn't Work (And Why It Didn't Matter)

The coordination was a mess. There were three different versions of the same track floating around for two weeks. Someone dropped out halfway through and their track had to be finished by someone else. The mastering was done by a person who had never mastered anything before and it shows a little.

None of that mattered. The thing got finished. That's the bar. Not perfect, not professional — finished and released.

I think about this a lot in relation to making things together — the idea that the process of finishing something is more valuable than the quality of the thing you finish, at least for a first project. You learn how to collaborate by collaborating badly and then finishing anyway.

The Part Nobody Talks About

After the EP came out, the server got quieter. Not dead — quieter. The energy that had been building toward the release dissipated. A few people left. The meme channels got active again.

I think this is normal and people treat it as failure when it isn't. The server did the thing it was trying to do. It made something. The aftermath of making something is always a little flat. That's not a problem to solve.

The calitoy culture around creative community has always been honest about this — that creative collectives have natural rhythms, and the quiet after a project is part of the cycle, not the end of it.

There's already a new channel in the server called #next-project. It has twelve messages in it. Someone proposed a deadline. Eight people said yes.

More on creative community at content and community and at calitoy.org.